Last edited: 21 June 2006
· Race-thematic medal upgrades at Gold (can be viewed in relevant Units' section). All units will have medal upgrades as part of their descriptions. Existing descriptions for abilities and spells have been vastly improved and corrected.
· Racial Priests are now buildable at the Monasteries. Abilities and appearance are according to race now
· Changes to Unit Bodies and associated BlockChance.
· Sounds
· Forgecost revision for Abilities
· Changes to Units -
- Humans - Frostlings
- Draconians - Tigrans - Nomads - Elves
- Halflings - Syrons
- Dwarves - Archons - Dark
Elves - Orcs - Goblins
- Shadow Demons - Undead - Siege Machines - Non-racials
· Changes to City Buildings
· Changes to Items
· Spirits and Shrines
- Magic - Order - Nature
- War
· Changes to Heroes
· Changes to Spells (Spell level
distribution closer to 5/5/5/5)
- Life - Earth - Fire
- Air - Water - Death
- Cosmos
· Hundreds of New Units, New Structures, Terrainfeatures, Item and Event Images now supported by the Editor.
· 4 New Maps -
- Return of the Lizards - by Swolte and
King David (Single Player)
- The Secret of Marlenia - by The Groll (Single Player)
- Baffled Intentions - by The Stranger and Timelord
(Multiplayer)
- Choice of Weapons - by Horza666 (Multiplayer)
· Credits
Reduce size changeling to -> 0.9
Increase size Worldmap Titan to -> 0.9
Reduce size yeti to -> 0.9
Bugfixed: Draconian wizard (Ambir)
casting animation and Dragon Hatchling death animation
Bugfixed: Shadow Air/storm elemental
Bugfixed: Vorsar (evil) set
to male
Blockchance is a value that corresponds with a units size. It was an unused feature in v1.3. Currently,
positioning a unit behind a large (blocksize) Warlord
unit will shelter you more from arrows than standing behind a small Halfling.
It increases Tactical Combat Strategy.
Rules of thumb to determine blockchance for all
units:
Small/medium size -> small blockchance
Large size -> medium blockchance
Extra Large size -> large blockchance
All units with block: +1 blockchance
All units with flying: -2 blockchance (up to small)
All units etherical (physical protection): 0 up to
small blockchance
Exceptions:
Titan: +1 extra blockchance
Warlord +1 extra blockchance
Glutton +1 extra blockchance
Lord +1 extra blockchance
Many missing sounds were bugfixed.
For example: legionary, unicorn, Earth Elemental, Fire Elemental.
Kharagh Sound improved (no more squeek)
Quest Stones: Bugfixed unassigned Defenders.
Dragons' Peak: Bugfixed underground empty Dragons'
Peak. More variety in defenders and rewards (dragon themed
units).
Rogue Shack: More variety in rewards (rogue themed units).
Circus: More variety in defenders and rewards (circus themed units).
Chaos Node: Stronger defense.
Random Node: Bugfixed defenders.
Minimap indicator: Bugfixed.
Damage Type 'only' makes Protections in the game (more)
valuable.
|
Ability |
Attack |
Damage |
|
Turn Undead |
15 |
10 |
|
Lightning Bolts |
7 |
3 (ONLY lightning) |
|
Grasp |
17 |
12 |
|
Taunt |
12 |
N/A |
|
Ram |
12 |
12 |
|
Fire Pistol |
15 |
10 |
|
Hurl Boulder |
11 |
13 |
|
Whirlwind |
|
5 |
|
Throw Spear |
14 |
10 |
|
Venomous Spit |
11 |
10 (ONLY poison) |
|
Gas Breath |
15 |
5 (ONLY poison) |
|
Black Breath |
|
(ONLY death) |
|
Divine Breath |
|
(ONLY holy) |
|
Bombard |
|
(ONLY death) |
|
Ability |
Cost |
|
Archery |
50 |
|
Animate Corpse |
80 |
|
Bard's skills |
50 |
|
Black Bolts |
60 |
|
Black Breath |
50 |
|
Block |
100 |
|
Blurred |
100 |
|
Bombard |
60 |
|
Cause Fear |
70 |
|
Casting Specialist |
250 |
|
Cave Crawling |
30 |
|
Charge |
40 |
|
Cold Breath |
50 |
|
Cold Protection |
50 |
|
Cold Strike |
80 |
|
Concealment |
100 |
|
Control Animal |
50 |
|
Death Protection |
50 |
|
Death Strike |
80 |
|
Desert Concealment |
40 |
|
Dragon Slaying |
50 |
|
Dispel Magic |
50 |
|
Divine Breath |
50 |
|
Dominate |
550 |
|
Doom Gaze |
80 |
|
Double Strike |
200 |
|
Drain Will |
300 |
|
Energy Drain |
90 |
|
Entangle |
100 |
|
Entangle Strike |
200 |
|
Extra Strike |
100 |
|
Fire Bolts |
60 |
|
Fire Breath |
50 |
|
Fire Cannon |
100 |
|
Fire Crossbow |
50 |
|
Fire Pistol |
70 |
|
Fire Protection |
50 |
|
Fire Strike |
60 |
|
First Strike |
50 |
|
Floating |
200 |
|
Forestry |
40 |
|
Flame Throwing |
50 |
|
Frost Blowing |
50 |
|
Frost Bolts |
50 |
|
Gas Breath |
50 |
|
Grass Concealment |
100 |
|
Healing |
250 |
|
Holy Bolts |
50 |
|
Holy Champion |
70 |
|
Holy Protection |
50 |
|
Holy Strike |
60 |
|
Hurl Boulder |
70 |
|
Hurl Firebomb |
60 |
|
Hurl Lightning |
70 |
|
Hurl Stones |
50 |
|
Ignition |
90 |
|
Invisibility |
400 |
|
Leadership |
100 |
|
Lifestealing |
200 |
|
Lightning Protection |
50 |
|
Lightning Strike |
150 |
|
Magic Bolts |
50 |
|
Magic Protection |
150 |
|
Magic Relay |
200 |
|
Magic Strike |
30 |
|
Marksmanship |
30 |
|
Mountaineering |
40 |
|
Night Vision |
40 |
|
Pass Wall |
50 |
|
Path of Decay |
100 |
|
Path of Frost |
100 |
|
Path of Life |
100 |
|
Phase |
80 |
|
Physical Protection |
250 |
|
Pixie Dust |
70 |
|
Poison Darts |
50 |
|
Poison Protection |
50 |
|
Poison Strike |
80 |
|
Regeneration |
150 |
|
Resurgence |
250 |
|
Round Attack |
30 |
|
Repair Machine |
100 |
|
Sabotage |
40 |
|
Seduce |
150 |
|
Seeker |
100 |
|
Self-destruct |
10 |
|
Shoot Javelin |
90 |
|
Shadow Walking |
30 |
|
Shadow Shift |
80 |
|
Shoot Javelins |
120 |
|
Smoky Haze |
50 |
|
Snow Concealment |
70 |
|
Steal Enchantment |
80 |
|
Steam |
100 |
|
Steppe Concealment |
50 |
|
Strangle |
80 |
|
Swimming |
50 |
|
Taunt |
60 |
|
Throw Blade |
40 |
|
Throw Spear |
30 |
|
Trail of Darkness |
30 |
|
Trap |
90 |
|
True Seeing |
40 |
|
Tunneling |
60 |
|
Turn Undead |
50 |
|
Underground Concealment |
50 |
|
Unholy Champion |
250 |
|
Venomous Spit |
40 |
|
Vision |
30 |
|
Web |
100 |
|
Wall Climbing |
70 |
|
Wall Crushing |
70 |
|
Wasteland Concealment |
50 |
|
Water Concealment |
50 |
|
Whirlwind |
50 |
|
Willpower |
200 |
Only the relevant changes are given in the tables. A blank cell indicates that no changes were made to that trait/ability for that unit. The number in brackets for the Stats indicate the current value after the changes made in 1.4. All racial Priest units have their stats and abilities written in full since they are new units.
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |
At Gold |
|
Halberdier |
+2(7) |
|
|
|
|
|
|
|
|
|
|
Infantry |
|
|
|
|
|
|
|
|
+Extra Strike |
|
|
Cavalry |
|
|
|
|
+1(16) |
|
-10(60) |
|
|
+VisionI |
|
Swashbuckler |
+1(9) |
|
|
|
+1(13) |
|
|
|
|
+Repair Machine |
|
Herbalist |
|
|
|
|
+1(16) |
+4(28) |
+10(120) |
|
+Control Animal |
+Entangle |
|
Knight |
|
|
|
|
+1(21) |
-4(32) |
|
+Block, -Willpower |
|
|
|
Chaplain |
|
|
|
|
|
|
-10(90) |
|
|
|
|
Air Galley |
|
|
|
|
|
|
+30(310) |
+ 2 x ShootJavelin(3/3), MMIII |
MM IV |
MM V |
|
Monk |
5 |
5 |
6 |
10 |
12 |
24 |
65 |
Magic Bolts, Magic Strike, Healing I, Death Prot, Holy Prot, Turn Undead |
MM I |
MM II, Death Imm, Holy Imm |
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |
At Gold |
|
Snowscraper |
|
|
|
|
-1(7) |
+1(21) |
|
|
+Cold Immunity |
+Cold Strike |
|
Raider |
|
|
|
|
-1(11) |
+1(21) |
|
|
+Extra Strike, +Cold Imm |
+Cold Strike |
|
Shard Thrower |
+2 |
+2 |
|
|
-1(9) |
+1(21) |
|
+Strike |
+Cold Immunity |
|
|
Wolf Raider |
|
|
|
|
|
|
+5(55) |
+Throw Spear |
+Snow Concealment, MM I |
+Cold Strike, MM II |
|
Frost Witch |
|
|
|
|
+1(15) |
|
|
+MM I |
MM II |
MM III |
|
Icedrake Rider |
|
|
|
|
|
|
|
+Dragon, Charge, Vision II |
|
+Cold Strike |
|
Mammoth Rider |
|
|
-1(10) |
|
+4(30) |
|
|
|
+Cause Fear |
+Willpower |
|
Yeti |
|
|
|
|
+1(19) |
+2(32) |
|
|
|
|
|
Doom Wolf |
+1(16) |
|
|
|
+2(27) |
|
+30(310) |
+MM I |
MM II |
MM III |
|
Frostling Shaman |
5 |
5 |
6 |
10 |
11 |
24 |
60 |
Magic Bolts, Magic Strike, Healing I, Death Prot, Holy Prot, Cold Prot, Fire Weak, Snow Concealment, Turn Undead |
MM I, Cold Immunity |
MM II, Death Imm, Holy Imm, Cold Strike |
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |
At Gold |
|
Hatchling |
|
|
|
|
|
|
|
-Cold Weakness |
|
|
|
Charger |
+1(8) |
|
|
|
|
|
|
+Cave Crawling, Night Vision |
+Fire Protection |
+Fire Immunity, Fire Strike |
|
Flamer |
|
|
|
|
|
+4(28) |
|
+Cave Crawling, Night Vision |
|
|
|
Crusher |
|
+1(9) |
|
|
|
+4(28) |
|
+Cave Crawling, Night Vision |
|
+Fire Strike |
|
Slither |
|
|
|
|
+1(15) |
|
|
+Swimming, Water Concealment, -Concealment, Cold Weakness |
|
|
|
Elder |
|
|
|
|
|
|
|
+Cave Crawling, Night Vision, Leadership I |
+Leadership II, Fire Prot |
+Leadership III, Fire Immunity |
|
Flyer |
|
|
|
|
+1(17) |
|
|
|
+Fire Protection |
+Fire Imm, Fire Strike |
|
Hydra |
+1(12) |
|
|
|
+2(26) |
+4(28) |
|
|
|
|
|
Red Dragon |
|
+1(11) |
|
|
|
|
+20(320) |
+Fire Strike, Night Vision, MM I |
MM II |
MM III |
|
Draconian Priest |
5 |
5 |
6 |
10 |
13 |
28 |
65 |
Fire Bolts, Fire Strike, Healing I, Death Prot, Holy Prot, Fire Prot, Cold Weak, Turn Undead, Shadow Walker |
MM I |
MM II, Death Imm, Holy Imm, Fire Imm |
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |
At Gold |
|
Shredder |
|
|
|
|
-1(11) |
|
|
|
|
|
|
Hunter |
+1(9) |
|
|
|
|
|
|
+Steppe Concealment |
+Charge |
+Concealment |
|
Prowler |
|
|
|
|
+1(15) |
|
|
+Cave Crawling |
|
+Mountaineering |
|
Cat Master |
|
|
|
|
|
|
-5(75) |
|
|
+Charge |
|
Mystic |
+1(10) |
|
|
|
+1(16) |
|
|
|
|
|
|
Manticore |
|
|
|
|
+1(17) |
|
|
|
|
|
|
Beholder |
|
|
+1(9) |
|
|
|
|
|
|
|
|
Sphinx |
|
|
|
|
-4(26) |
|
+40(320) |
|
|
|
|
Tigran Healer |
5 |
5 |
6 |
10 |
12 |
24 |
65 |
Magic Bolts, Magic Strike, Healing I, Death Prot, Holy Prot, Turn Undead, Night Vision, Forestry |
MM I |
MM II, Death Imm, Holy Imm |
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |
At Gold |
|
Spearman |
+1(6) |
|
|
|
|
|
|
|
Desert Concealment |
|
|
Barbarian |
+1(10) |
|
|
|
|
|
|
|
|
|
|
Djinn |
+2(10) |
-2(8) |
|
+1(10) |
+1(15) |
|
|
|
|
+Vision II |
|
Slaver |
|
|
|
|
|
|
|
|
Trap (Att 10) |
Trap (Att 12) |
|
Pit Guard |
|
|
|
|
|
|
-20(140) |
-Willpower |
+Willpower |
+Double Strike |
|
Roc |
|
|
|
+1(13) |
|
|
+20(320) |
|
|
|
|
Nomad Healer |
5 |
5 |
6 |
10 |
12 |
28 |
65 |
Magic Bolts, Magic Strike, Healing I, Death Prot, Holy Prot, Turn Undead |
MM I |
MM II, Death Imm, Holy Imm |
|
Name |
Att |
Dam |
Def |
Res |
HP |
MP |
Cost |
Abilities |
At Silver |